lellow2011 wrote:
TAFIV wrote:
hurry up offense doesn't trigger unless you are down by 7
Not quite, the game know enough to know I'm down and to throw every down. It should be able to handle generic situations such as this. I haven't really delved into rules, but without a way to even name rules it would be messy to manage.
here's the description straight off the gameplanning page
Hurry Up - Min remaining per score
In the 4th quarter, switch to the hurry up offense if you are down. A value of 3 will start hurry up at 3 minutes if down by 7. Hurry-up will call only pass plays and will always onside kick.
as you see it specifically says down by 7, if you were throwing every play it may have just been how your calls happened to land