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Is there any way to see what the playing surfaces are in each stadium - grass, turf, etc? I'm just curious if different surfaces lead to more injuries: if you get three players with knee injuries in the same game was it the turf?
I know you can see if it's an open air or domed stadium in the boxscore, but didn't know if there was somewhere else to look at the playing surfaces as well - I don't even know what the surface is for my own home stadium since someone else created it. Thanks.
Re: stadiums
by
kursetheday
@
11/03/2021 9:30 am
I wish, but I don't think so. In the offseason, you can pay credits to alter your stadium, but from what I've gathered it's all cosmetic (and negligible when it comes to wind for kicking).
My rough understanding is that stadium does play a (probably small) role in home field advantage. And the stadium size is part of it. That is, the "crowd noise" factor is affected by attendance and stadium size. If you have a 100,000 seat stadium with 50,000 attendance, your crowd noise is less than a 50,000 seat stadium with 50,000 attendance. Of course the bigger stadium has the advantage, if you can fill it, with a 65,000 out of 65,000 attendance being louder than a 50,000 with 50,000.
I don't know about the turf. I know the weather is a factor, but honestly, because you can't game plan for it, it seems like a non-factor for the most part. I've played games in below freezing temps (again which you don't know about until after the game) and just run normal offense with no problem.
Re: stadiums
by
dangalanti
@
11/03/2021 3:31 pm
norm wrote:
My rough understanding is that stadium does play a (probably small) role in home field advantage. And the stadium size is part of it. That is, the "crowd noise" factor is affected by attendance and stadium size. If you have a 100,000 seat stadium with 50,000 attendance, your crowd noise is less than a 50,000 seat stadium with 50,000 attendance. Of course the bigger stadium has the advantage, if you can fill it, with a 65,000 out of 65,000 attendance being louder than a 50,000 with 50,000.
I don't know about the turf. I know the weather is a factor, but honestly, because you can't game plan for it, it seems like a non-factor for the most part. I've played games in below freezing temps (again which you don't know about until after the game) and just run normal offense with no problem.
Yes, I figured that both weather and stadium attributes were mostly cosmetic and nothing you could really gameplan for. I played a game in another league last night with *FIFTY* MPH winds, but the other team had no problem completing long passes. (I lost)
I agree that the attendance probably makes a little bit more of an actual difference. A nearly full stadium could cause low discipline visiting o linemen to get false starts, etc. Plus, higher attendance when your team is winning (regardless of capacity?) gives you more cash to hire better coaches and keep improving. I didn't want to use any credits to change the stadium, but was just thinking if you knew "hey, I've got artificial turf, I should focus on getting high acceleration and ball carrying players" or whatever it could help.
Re: stadiums
by
billstein
@
11/03/2021 10:51 pm
I could be wrong, but I think attendance also gives you more money for coaches' salaries.
I don't know where I got this from. I started playing a long time ago.
That is my understanding as well. Your cash flow is based on attendance. So more attendance means more cash flow means more money for coaches. That said I’ve always had good records and no low attendance so it’s not an issue and I also don’t care about paying coaches big money so it’s never been an issue for me. Maybe those with bad records struggle to sign coaches? But you can always solve it by having like a crappy kickers coach that makes only $200K to balance things out.